Original showcase
Quick playtest.
Collecting slug minions that flock behind the player powers bombs, missile barrages, giant slugs, burst attacks, and other special weapons.
The game was designed to be easy to pick up for quick single-player battles against AI snails and split-screen matches with friends.
A dedicated three-programmer team, frequent playtesting, multiple AI opponents, and an assortment of weapons helped balance the game’s mix of chaos and strategy.
